AI Insights · Timothy · October 2022
Top 5 Stickman Games Performance in Mexico Q3 2022
Discover the performance trends of the top 5 Stickman games on a unified platform in Mexico during Q3 2022, including insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Stickman games on a unified platform in Mexico showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each of these games fared:
Stickman Warriors from SkySoft Studio experienced a notable rise in weekly downloads, starting from 74K in late June and peaking at 92K by the end of September. Weekly revenue saw slight fluctuations, starting at around $494 and peaking at approximately $571 in mid-September. Weekly active users followed a similar upward trend, moving from 338K in late June to 404K by the end of the quarter.
Stick War: Legacy by Max Games Studios saw a decline in weekly downloads, starting at 38K in late June and dropping to 21K by the end of September. The weekly revenue also showed a downward trend, peaking at $573 in early August and settling at around $248 by the end of the quarter. Weekly active users decreased from 98K in late June to 69K by the end of September.
Draw a Stickman: EPIC 2 Pro by Hitcents experienced a gradual decline in weekly downloads, starting from 3.2K in late June and ending at around 1.9K by the end of September. Weekly revenue showed a similar trend, starting at $194 and dropping to approximately $75 by the end of the quarter. Weekly active users decreased from 10K in late June to 7.8K by the end of September.
Anger of stick 5: zombie from Button E&M showed a significant drop in weekly downloads, moving from 35K in late June to about 8.5K by the end of September. Weekly revenue peaked at $127 in mid-July but decreased to around $60 by the end of September. Weekly active users also declined sharply, from 120K in late June to 41K by the end of the quarter.
Stickman Legends Offline Games by ZITGA saw an increase in weekly downloads, starting from 2.8K in late June and peaking at 7.2K by the end of September. Weekly revenue remained relatively stable, with a slight peak at $121 in mid-September. Weekly active users showed a steady increase, starting at 4.4K in late June and reaching 9.9K by the end of the quarter.
These trends highlight the dynamic nature of the Stickman games market in Mexico. For more detailed insights and data, visit Sensor Tower.